Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 120 days ago
11 / 9 / 3
K / D / A
77.8%
Kill participation
563.3
Damage / min
11,053g
438.3 gold / min
17
9 placed · 0 cleared
116
4.6 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWave Enjoyer#job
Darius · Top
2 / 8 / 4
33.3% KP
5,585
9.1% share
7,988g
132 CS · 5.2/m
AatREuS#Sante
Aatrox · Jungle
1 / 10 / 5
33.3% KP
8,065
13.2% share
8,264g
155 CS · 6.1/m
Davemon#NA1
Pyke · Mid
11 / 9 / 3
77.8% KP
14,205
23.2% share
11,053g
116 CS · 4.6/m
xzz1cx5vn#NA7
Viktor · ADC
1 / 6 / 9
55.6% KP
25,451
41.6% share
11,636g
234 CS · 9.3/m
ItzYoru#help
Rell · Support
3 / 7 / 7
55.6% KP
7,940
13% share
7,457g
28 CS · 1.1/m
Red side
VictoryGTF DM L 016#Luna
Vayne · Top
11 / 4 / 7
45% KP
30,288
29.9% share
12,712g
178 CS · 7.1/m
sry#99999
Talon · Jungle
11 / 3 / 13
60% KP
21,290
21% share
14,499g
209 CS · 8.3/m
胖小海#na2
Mel · Mid
11 / 4 / 11
55% KP
23,793
23.5% share
14,628g
230 CS · 9.1/m
pjeujdo#NA1
Seraphine · ADC
6 / 2 / 13
47.5% KP
18,686
18.4% share
13,176g
202 CS · 8/m
Da Bo Luo#NA1
Poppy · Support
1 / 5 / 18
47.5% KP
7,303
7.2% share
8,088g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
