Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 120 days ago
11 / 2 / 2
K / D / A
39.4%
Kill participation
847.4
Damage / min
12,364g
514.5 gold / min
12
5 placed · 2 cleared
218
9.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTy G#Teemo
Teemo · Top
0 / 2 / 2
22.2% KP
11,510
24% share
8,743g
230 CS · 9.6/m
Berik#haru
Rengar · Jungle
2 / 4 / 2
44.4% KP
8,636
18% share
8,760g
144 CS · 6/m
Revenge#fake
Riven · Mid
4 / 10 / 3
77.8% KP
13,379
27.9% share
11,132g
176 CS · 7.3/m
Frink#NA1
Yunara · ADC
1 / 7 / 3
44.4% KP
6,929
14.5% share
8,869g
175 CS · 7.3/m
Tytykiller#login
Elise · Support
2 / 10 / 3
55.6% KP
7,489
15.6% share
6,534g
42 CS · 1.7/m
Red side
Victoryquante#1997
Urgot · Top
3 / 0 / 3
18.2% KP
6,323
10% share
11,146g
264 CS · 11/m
REGENT THRAGG#WEN
Udyr · Jungle
3 / 0 / 8
33.3% KP
10,405
16.5% share
12,160g
239 CS · 9.9/m
Davemon#NA1
Qiyana · Mid
11 / 2 / 2
39.4% KP
20,367
32.2% share
12,364g
218 CS · 9.1/m
Geiger#NA1
Twitch · ADC
13 / 4 / 5
54.5% KP
17,262
27.3% share
13,597g
172 CS · 7.2/m
MrKiwiism#222
Thresh · Support
3 / 3 / 21
72.7% KP
8,806
13.9% share
8,774g
37 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
