Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 120 days ago
4 / 9 / 8
K / D / A
75%
Kill participation
353.8
Damage / min
9,455g
303.4 gold / min
79
36 placed · 6 cleared
27
0.9 CS / min
Objective control
4
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryquante#1997
Urgot · Top
6 / 4 / 12
51.4% KP
21,209
18.8% share
14,141g
221 CS · 7.1/m
胖小海#na2
Graves · Jungle
14 / 3 / 8
62.9% KP
31,927
28.3% share
19,892g
327 CS · 10.5/m
BRAMPTON EKKO#NA1
Ekko · Mid
8 / 2 / 4
34.3% KP
21,018
18.6% share
13,930g
245 CS · 7.9/m
Maxander#NA1
Vel'Koz · ADC
6 / 4 / 6
34.3% KP
27,592
24.5% share
13,568g
265 CS · 8.5/m
Frink#NA1
Rakan · Support
1 / 3 / 23
68.6% KP
10,960
9.7% share
9,424g
23 CS · 0.7/m
Red side
DefeatCOME BACK HOME#2NE1
Twisted Fate · Top
0 / 9 / 6
37.5% KP
16,133
15.8% share
13,154g
265 CS · 8.5/m
ShadowThrash#NA1
Kha'Zix · Jungle
7 / 6 / 4
68.8% KP
21,570
21.1% share
14,810g
208 CS · 6.7/m
4nite#six7
Hwei · Mid
4 / 6 / 3
43.8% KP
34,151
33.4% share
11,762g
242 CS · 7.8/m
Yixixixihahahaha#8888
Vladimir · ADC
1 / 5 / 8
56.3% KP
19,397
19% share
12,852g
250 CS · 8/m
Davemon#NA1
Pyke · Support
4 / 9 / 8
75% KP
11,026
10.8% share
9,455g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
