Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 119 days ago
10 / 3 / 7
K / D / A
48.6%
Kill participation
860.3
Damage / min
14,348g
438.8 gold / min
19
6 placed · 2 cleared
251
7.7 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatfliptik#skbdi
Renekton · Top
4 / 5 / 3
35% KP
15,763
16% share
13,067g
252 CS · 7.7/m
Radiation#NA0
Graves · Jungle
8 / 6 / 3
55% KP
26,700
27.1% share
16,950g
275 CS · 8.4/m
Samikin#uwu
Syndra · Mid
5 / 4 / 5
50% KP
29,979
30.4% share
14,331g
242 CS · 7.4/m
MySwordCrimson#2006
Yasuo · ADC
3 / 11 / 5
40% KP
18,209
18.5% share
12,011g
225 CS · 6.9/m
Afflictive#藍月なくる
Soraka · Support
0 / 9 / 9
45% KP
7,993
8.1% share
8,269g
36 CS · 1.1/m
Red side
VictoryCOME BACK HOME#2NE1
Kennen · Top
3 / 8 / 9
34.3% KP
32,414
26.5% share
13,159g
259 CS · 7.9/m
Maxander#NA1
Viego · Jungle
15 / 1 / 4
54.3% KP
23,434
19.2% share
18,812g
298 CS · 9.1/m
Davemon#NA1
Ekko · Mid
10 / 3 / 7
48.6% KP
28,133
23% share
14,348g
251 CS · 7.7/m
Horder#Chris
Lucian · ADC
6 / 4 / 19
71.4% KP
24,908
20.4% share
16,019g
269 CS · 8.2/m
Breezyyy#NA1
Nautilus · Support
1 / 4 / 25
74.3% KP
13,357
10.9% share
9,787g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
