Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 119 days ago
10 / 2 / 3
K / D / A
46.4%
Kill participation
927
Damage / min
11,881g
478.4 gold / min
11
3 placed · 2 cleared
211
8.5 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRaveydemon#NA1
Naafiri · Top
3 / 3 / 2
35.7% KP
15,380
21.5% share
10,413g
222 CS · 8.9/m
Prince#2022
Karthus · Jungle
4 / 6 / 7
78.6% KP
19,220
26.9% share
10,240g
191 CS · 7.7/m
Weaver#DFate
Lee Sin · Mid
3 / 3 / 3
42.9% KP
10,291
14.4% share
10,869g
235 CS · 9.5/m
dog2#NA1
Miss Fortune · ADC
2 / 6 / 8
71.4% KP
17,386
24.3% share
9,753g
189 CS · 7.6/m
Afflictive#藍月なくる
Zilean · Support
2 / 10 / 8
71.4% KP
9,143
12.8% share
6,714g
23 CS · 0.9/m
Red side
VictoryHumphreys#NA1
Malphite · Top
1 / 1 / 5
21.4% KP
11,464
12.7% share
9,551g
189 CS · 7.6/m
The Lion King#K405
Talon · Jungle
5 / 3 / 6
39.3% KP
15,558
17.2% share
11,399g
225 CS · 9.1/m
Davemon#NA1
Qiyana · Mid
10 / 2 / 3
46.4% KP
23,021
25.5% share
11,881g
211 CS · 8.5/m
Good Boi#twtv
Mel · ADC
10 / 7 / 6
57.1% KP
27,947
30.9% share
12,970g
203 CS · 8.2/m
limitless#NA8
Sona · Support
2 / 1 / 17
67.9% KP
12,391
13.7% share
8,358g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
