Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 119 days ago
21 / 2 / 4
K / D / A
51%
Kill participation
1,377.5
Damage / min
18,985g
556.2 gold / min
20
4 placed · 4 cleared
272
8 CS / min
Objective control
0
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatShopkeeper#123
Camille · Top
12 / 8 / 7
63.3% KP
38,541
30.1% share
16,908g
237 CS · 6.9/m
Ranfer#poop
Master Yi · Jungle
9 / 7 / 4
43.3% KP
20,988
16.4% share
17,052g
275 CS · 8.1/m
seamless#alone
Diana · Mid
5 / 16 / 7
40% KP
37,052
28.9% share
11,584g
186 CS · 5.4/m
Skarf#7290
Jhin · ADC
4 / 7 / 8
40% KP
26,251
20.5% share
15,009g
246 CS · 7.2/m
savor#pomme
Milio · Support
0 / 11 / 13
43.3% KP
5,248
4.1% share
8,781g
15 CS · 0.4/m
Red side
VictoryEV Crowd#5206
Renekton · Top
5 / 13 / 8
26.5% KP
30,228
19% share
12,858g
204 CS · 6/m
Cole Caufield#MTL
Zyra · Jungle
6 / 6 / 21
55.1% KP
30,744
19.3% share
16,515g
300 CS · 8.8/m
Davemon#NA1
Qiyana · Mid
21 / 2 / 4
51% KP
47,020
29.5% share
18,985g
272 CS · 8/m
ShleepyDih#DIH
Varus · ADC
9 / 4 / 15
49% KP
30,183
18.9% share
18,330g
303 CS · 8.9/m
wheeliam#spin
Vel'Koz · Support
8 / 5 / 17
51% KP
21,197
13.3% share
12,147g
55 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
