Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 118 days ago
11 / 1 / 8
K / D / A
67.9%
Kill participation
843.6
Damage / min
14,743g
574.8 gold / min
21
4 placed · 2 cleared
216
8.4 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRealSchon#11A
Volibear · Top
5 / 3 / 0
35.7% KP
13,305
23.6% share
9,746g
194 CS · 7.6/m
godqin#0000
Ekko · Jungle
2 / 7 / 8
71.4% KP
9,361
16.6% share
9,747g
166 CS · 6.5/m
1293293492834981#19197
Thresh · Mid
0 / 5 / 5
35.7% KP
7,742
13.7% share
7,609g
161 CS · 6.3/m
Doublelift#NA01
Lucian · ADC
3 / 8 / 4
50% KP
13,735
24.4% share
10,605g
235 CS · 9.2/m
TymMio#DaHoe
Mel · Support
4 / 5 / 5
64.3% KP
12,223
21.7% share
7,767g
35 CS · 1.4/m
Red side
Victory没有情绪#007
Ambessa · Top
6 / 5 / 7
46.4% KP
19,996
24.1% share
10,211g
173 CS · 6.7/m
Davemon#NA1
Qiyana · Jungle
11 / 1 / 8
67.9% KP
21,638
26% share
14,743g
216 CS · 8.4/m
young#0000
Syndra · Mid
3 / 4 / 12
53.6% KP
19,627
23.6% share
11,781g
234 CS · 9.1/m
KuddlyKraken#NA1
Seraphine · ADC
5 / 1 / 16
75% KP
12,779
15.4% share
11,814g
187 CS · 7.3/m
ItzYoru#help
Nautilus · Support
3 / 3 / 16
67.9% KP
9,095
10.9% share
8,262g
36 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
