Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 118 days ago
11 / 8 / 19
K / D / A
69.8%
Kill participation
562.6
Damage / min
13,141g
376 gold / min
88
44 placed · 4 cleared
17
0.5 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLolGunSlinger#CN1
Heimerdinger · Top
5 / 7 / 7
35.3% KP
29,504
17.2% share
14,200g
226 CS · 6.5/m
TTV Scanning#kai
Graves · Jungle
10 / 6 / 10
58.8% KP
48,458
28.2% share
16,690g
276 CS · 7.9/m
Keetah#1v9
Lissandra · Mid
4 / 14 / 16
58.8% KP
32,722
19.1% share
12,752g
224 CS · 6.4/m
twtv kaidojungle#IWNL
Senna · ADC
5 / 12 / 17
64.7% KP
34,543
20.1% share
15,669g
172 CS · 4.9/m
narb#narb1
Mel · Support
10 / 4 / 9
55.9% KP
26,368
15.4% share
15,299g
145 CS · 4.1/m
Red side
DefeatHorder#Chris
Olaf · Top
9 / 3 / 7
37.2% KP
24,818
20% share
16,834g
275 CS · 7.9/m
Bestify#NA1
Nunu & Willump · Jungle
8 / 4 / 17
58.1% KP
21,810
17.6% share
15,661g
240 CS · 6.9/m
donNove#中野二乃
Ahri · Mid
1 / 11 / 12
30.2% KP
26,279
21.2% share
13,005g
258 CS · 7.4/m
smallasianboy69#6776
Kai'Sa · ADC
14 / 8 / 6
46.5% KP
31,631
25.5% share
17,361g
242 CS · 6.9/m
Davemon#NA1
Pyke · Support
11 / 8 / 19
69.8% KP
19,662
15.8% share
13,141g
17 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
