Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 118 days ago
19 / 3 / 10
K / D / A
60.4%
Kill participation
1,047
Damage / min
14,669g
579 gold / min
11
5 placed · 1 cleared
117
4.6 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatquante#1997
Urgot · Top
5 / 7 / 2
50% KP
17,172
25.4% share
11,720g
196 CS · 7.7/m
huncho#RANK1
Sylas · Jungle
3 / 10 / 4
50% KP
11,537
17.1% share
10,525g
147 CS · 5.8/m
Keetah#1v9
Jayce · Mid
2 / 9 / 3
35.7% KP
14,326
21.2% share
10,491g
232 CS · 9.2/m
Nebula#Focus
Syndra · ADC
2 / 12 / 1
21.4% KP
13,958
20.6% share
9,003g
157 CS · 6.2/m
twtv kaidojungle#IWNL
Camille · Support
2 / 10 / 6
57.1% KP
10,609
15.7% share
8,647g
33 CS · 1.3/m
Red side
VictoryREGENT THRAGG#WEN
Udyr · Top
3 / 5 / 6
18.8% KP
13,252
12.2% share
11,416g
198 CS · 7.8/m
Volg Zangief#ALX
Taliyah · Jungle
16 / 1 / 17
68.8% KP
38,360
35.2% share
18,920g
268 CS · 10.6/m
Davemon#NA1
Pyke · Mid
19 / 3 / 10
60.4% KP
26,525
24.4% share
14,669g
117 CS · 4.6/m
Afflictive#藍月なくる
Lux · ADC
10 / 2 / 17
56.3% KP
25,296
23.2% share
13,631g
191 CS · 7.5/m
Horder#Chris
Alistar · Support
0 / 3 / 25
52.1% KP
5,412
5% share
7,867g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
