Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 118 days ago
9 / 2 / 17
K / D / A
66.7%
Kill participation
958.5
Damage / min
13,322g
490.4 gold / min
20
11 placed · 1 cleared
199
7.3 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDisdáin#NA1
Kennen · Top
3 / 8 / 5
47.1% KP
13,896
15.8% share
9,643g
192 CS · 7.1/m
Will#NA12
Jayce · Jungle
9 / 8 / 3
70.6% KP
25,864
29.4% share
13,185g
191 CS · 7/m
MunchyPunchyLOL#TTV1
Yasuo · Mid
2 / 9 / 7
52.9% KP
18,212
20.7% share
9,443g
211 CS · 7.8/m
smallasianboy69#6776
Ziggs · ADC
3 / 7 / 3
35.3% KP
21,822
24.8% share
10,887g
234 CS · 8.6/m
사랑의 인사#amour
Nautilus · Support
0 / 8 / 13
76.5% KP
8,250
9.4% share
7,289g
39 CS · 1.4/m
Red side
VictoryAfflictive#藍月なくる
Akshan · Top
16 / 3 / 9
64.1% KP
31,053
29.5% share
15,318g
240 CS · 8.8/m
Horder#Chris
Ambessa · Jungle
9 / 5 / 11
51.3% KP
23,975
22.8% share
15,451g
242 CS · 8.9/m
Davemon#NA1
Sylas · Mid
9 / 2 / 17
66.7% KP
26,038
24.7% share
13,322g
199 CS · 7.3/m
Setz#NA1
Seraphine · ADC
5 / 2 / 23
71.8% KP
18,730
17.8% share
13,806g
235 CS · 8.7/m
oompaloompalow#4864
Lulu · Support
0 / 6 / 26
66.7% KP
5,532
5.3% share
8,424g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
