Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 118 days ago
21 / 2 / 8
K / D / A
72.5%
Kill participation
1,365.2
Damage / min
12,074g
573.1 gold / min
14
7 placed · 0 cleared
104
4.9 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPookia#NA1
Fiddlesticks · Top
0 / 5 / 11
27.5% KP
17,568
19.9% share
6,361g
86 CS · 4.1/m
twtv lolcomplain#006
Kindred · Jungle
10 / 2 / 5
37.5% KP
18,347
20.8% share
11,704g
192 CS · 9.1/m
Davemon#NA1
Pyke · Mid
21 / 2 / 8
72.5% KP
28,761
32.6% share
12,074g
104 CS · 4.9/m
Yoshi#Dyson
Nilah · ADC
3 / 4 / 8
27.5% KP
10,650
12.1% share
9,042g
109 CS · 5.2/m
知 我#CN1
Master Yi · Support
6 / 3 / 9
37.5% KP
12,982
14.7% share
8,400g
51 CS · 2.4/m
Red side
Defeatabstention#0001
Sion · Top
6 / 4 / 1
46.7% KP
21,275
39.2% share
9,209g
162 CS · 7.7/m
Will#NA12
Aatrox · Jungle
5 / 9 / 3
53.3% KP
9,469
17.5% share
8,691g
130 CS · 6.2/m
ShadowThrash#NA1
Kai'Sa · Mid
1 / 12 / 2
20% KP
7,846
14.5% share
6,167g
93 CS · 4.4/m
사랑의 인사#amour
Jhin · ADC
2 / 8 / 4
40% KP
11,582
21.3% share
8,233g
175 CS · 8.3/m
Horder#Chris
Alistar · Support
1 / 7 / 7
53.3% KP
4,090
7.5% share
5,822g
19 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
