Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 117 days ago
6 / 8 / 5
K / D / A
50%
Kill participation
697.5
Damage / min
13,867g
389.7 gold / min
19
7 placed · 2 cleared
254
7.1 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorygoonnner#9991
Kennen · Top
1 / 3 / 10
37.9% KP
19,590
17.6% share
13,328g
267 CS · 7.5/m
Kaizer Morde#NA2
Viego · Jungle
21 / 1 / 3
82.8% KP
37,630
33.8% share
21,434g
264 CS · 7.4/m
no talont#FMCL
Galio · Mid
6 / 7 / 9
51.7% KP
23,656
21.2% share
14,278g
248 CS · 7/m
사랑의 인사#amour
Senna · ADC
1 / 4 / 13
48.3% KP
23,927
21.5% share
17,072g
284 CS · 8/m
beatvevery#BTE
Nautilus · Support
0 / 7 / 16
55.2% KP
6,566
5.9% share
9,980g
39 CS · 1.1/m
Red side
DefeatMori#88888
Darius · Top
4 / 8 / 4
36.4% KP
10,334
10.2% share
12,122g
205 CS · 5.8/m
Dragles#7214
Nasus · Jungle
6 / 6 / 6
54.5% KP
13,298
13.1% share
12,584g
207 CS · 5.8/m
Davemon#NA1
Qiyana · Mid
6 / 8 / 5
50% KP
24,820
24.5% share
13,867g
254 CS · 7.1/m
xa thu pho nui#zzz
Smolder · ADC
4 / 2 / 9
59.1% KP
38,060
37.6% share
19,315g
382 CS · 10.7/m
Lobunny#666
Lux · Support
2 / 5 / 12
63.6% KP
14,821
14.6% share
9,749g
23 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
