Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Solo/Duo · 116 days ago
5 / 4 / 0
K / D / A
31.3%
Kill participation
470.7
Damage / min
10,277g
408.1 gold / min
25
11 placed · 0 cleared
231
9.2 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorychicken97#park
Riven · Top
3 / 7 / 4
20.6% KP
11,481
12.3% share
10,415g
208 CS · 8.3/m
The Lion King#K405
Kha'Zix · Jungle
12 / 0 / 11
67.6% KP
29,959
32.1% share
14,181g
242 CS · 9.6/m
Strompest#TTKAE
Ryze · Mid
3 / 5 / 8
32.4% KP
15,802
16.9% share
10,865g
222 CS · 8.8/m
Dragles#7214
Ezreal · ADC
13 / 1 / 7
58.8% KP
28,699
30.7% share
15,265g
256 CS · 10.2/m
Ricebally#hehe
Seraphine · Support
3 / 3 / 16
55.9% KP
7,489
8% share
8,325g
29 CS · 1.2/m
Red side
DefeatGamer Elf#lly5
Vladimir · Top
8 / 4 / 2
62.5% KP
22,458
38.7% share
11,560g
235 CS · 9.3/m
Ranfer#poop
Master Yi · Jungle
1 / 5 / 2
18.8% KP
4,546
7.8% share
8,647g
190 CS · 7.5/m
Davemon#NA1
Ekko · Mid
5 / 4 / 0
31.3% KP
11,855
20.4% share
10,277g
231 CS · 9.2/m
EXPEDITIOUS#ALIVE
Draven · ADC
2 / 13 / 4
37.5% KP
14,859
25.6% share
9,790g
153 CS · 6.1/m
rior#jny
Blitzcrank · Support
0 / 8 / 5
31.3% KP
4,288
7.4% share
5,988g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
