Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 116 days ago
8 / 3 / 10
K / D / A
52.9%
Kill participation
507.4
Damage / min
9,095g
407.5 gold / min
49
19 placed · 6 cleared
14
0.6 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSpentcer#NA1
Urgot · Top
4 / 3 / 0
40% KP
12,789
29.5% share
10,138g
197 CS · 8.8/m
The Lion King#K405
Fizz · Jungle
1 / 9 / 4
50% KP
9,340
21.6% share
6,247g
91 CS · 4.1/m
blackoreocookies#NA1
Hwei · Mid
1 / 8 / 3
40% KP
7,975
18.4% share
6,961g
157 CS · 7/m
xa thu pho nui#zzz
Jinx · ADC
2 / 7 / 2
40% KP
7,319
16.9% share
8,054g
174 CS · 7.8/m
critical hit#salt
Rell · Support
2 / 7 / 3
50% KP
5,902
13.6% share
6,010g
27 CS · 1.2/m
Red side
VictoryGeiger#NA1
Ambessa · Top
3 / 3 / 4
20.6% KP
14,845
15.8% share
10,036g
204 CS · 9.1/m
東方树叶#爱七宝版
Naafiri · Jungle
8 / 2 / 4
35.3% KP
12,414
13.2% share
11,612g
218 CS · 9.8/m
Go beyond#Trust
Viktor · Mid
5 / 2 / 7
35.3% KP
28,771
30.6% share
10,697g
200 CS · 9/m
mirage window#NA67
Caitlyn · ADC
10 / 0 / 9
55.9% KP
26,679
28.4% share
14,165g
238 CS · 10.7/m
Davemon#NA1
Pyke · Support
8 / 3 / 10
52.9% KP
11,324
12% share
9,095g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
