Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Summoner's Rift · 115 days ago
13 / 5 / 9
K / D / A
53.7%
Kill participation
1,246
Damage / min
12,467g
597.5 gold / min
13
13 placed · 0 cleared
160
7.7 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorypentaless#NA4
Sion · Top
2 / 3 / 7
22% KP
9,252
9.6% share
7,766g
136 CS · 6.5/m
nxi#888
Pantheon · Jungle
9 / 1 / 10
46.3% KP
16,151
16.7% share
9,975g
121 CS · 5.8/m
Davemon#NA1
Lee Sin · Mid
13 / 5 / 9
53.7% KP
25,999
26.8% share
12,467g
160 CS · 7.7/m
Yozu#Lux
Ziggs · ADC
12 / 2 / 4
39% KP
29,054
30% share
11,778g
168 CS · 8.1/m
Cupic#Senna
Sona · Support
5 / 3 / 18
56.1% KP
16,409
16.9% share
8,128g
28 CS · 1.3/m
Red side
DefeatAlpha Eagle#Top
Darius · Top
5 / 9 / 3
61.5% KP
21,067
36% share
8,477g
130 CS · 6.2/m
VXY7#RM7
Kindred · Jungle
4 / 9 / 5
69.2% KP
14,538
24.8% share
8,433g
94 CS · 4.5/m
Daîki#GGUKY
Veigar · Mid
2 / 8 / 1
23.1% KP
12,292
21% share
6,658g
125 CS · 6/m
Blue Card Hype#regi
Seraphine · ADC
1 / 9 / 2
23.1% KP
8,568
14.6% share
6,354g
135 CS · 6.5/m
not jenny#fml
Soraka · Support
1 / 6 / 2
23.1% KP
2,055
3.5% share
5,078g
23 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
