Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Summoner's Rift · 113 days ago
10 / 6 / 7
K / D / A
56.7%
Kill participation
969.1
Damage / min
14,894g
541.3 gold / min
25
10 placed · 2 cleared
262
9.5 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRobbyBob#NA1
Locke · Top
5 / 4 / 0
38.5% KP
19,837
25.1% share
12,930g
228 CS · 8.3/m
tyson xo#TVO
Aatrox · Jungle
0 / 4 / 4
30.8% KP
9,448
12% share
9,537g
205 CS · 7.5/m
Giraffe Hugs#NA1
Fiora · Mid
6 / 7 / 0
46.2% KP
30,312
38.4% share
11,987g
234 CS · 8.5/m
obviously#vbo
Kog'Maw · ADC
1 / 6 / 0
7.7% KP
12,582
16% share
10,175g
256 CS · 9.3/m
BTang#NA1
Nidalee · Support
1 / 9 / 3
30.8% KP
6,702
8.5% share
6,720g
33 CS · 1.2/m
Red side
Victorynxi#888
Vayne · Top
5 / 4 / 5
33.3% KP
19,389
16.8% share
10,490g
191 CS · 6.9/m
pentaless#NA4
Nunu & Willump · Jungle
2 / 1 / 18
66.7% KP
18,744
16.3% share
12,298g
225 CS · 8.2/m
Davemon#NA1
Riven · Mid
10 / 6 / 7
56.7% KP
26,666
23.2% share
14,894g
262 CS · 9.5/m
Yozu#Lux
Xerath · ADC
9 / 2 / 5
46.7% KP
32,418
28.1% share
14,330g
268 CS · 9.7/m
Cupic#Senna
Sona · Support
4 / 0 / 18
73.3% KP
17,949
15.6% share
9,731g
40 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
