Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Summoner's Rift · 113 days ago
5 / 10 / 9
K / D / A
87.5%
Kill participation
396.2
Damage / min
8,059g
319.4 gold / min
74
32 placed · 6 cleared
23
0.9 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatYozu#Lux
Shen · Top
1 / 3 / 5
37.5% KP
4,688
8.5% share
7,275g
154 CS · 6.1/m
pentaless#NA4
Skarner · Jungle
2 / 4 / 6
50% KP
10,082
18.3% share
8,337g
139 CS · 5.5/m
Cupic#Senna
Seraphine · Mid
1 / 3 / 9
62.5% KP
9,939
18% share
8,853g
199 CS · 7.9/m
nxi#888
Twitch · ADC
7 / 8 / 6
81.3% KP
20,450
37.1% share
12,479g
147 CS · 5.8/m
Davemon#NA1
Pyke · Support
5 / 10 / 9
87.5% KP
9,998
18.1% share
8,059g
23 CS · 0.9/m
Red side
VictoryHorder#Chris
Vayne · Top
4 / 2 / 4
28.6% KP
13,155
18.2% share
12,511g
228 CS · 9/m
MunchyPunchyLOL#TTV1
Aatrox · Jungle
2 / 3 / 9
39.3% KP
9,331
12.9% share
11,007g
222 CS · 8.8/m
DARKWINGS#NA3
Mel · Mid
5 / 4 / 7
42.9% KP
17,255
23.8% share
12,521g
272 CS · 10.8/m
Season of Leaves#Fall
Syndra · ADC
4 / 4 / 10
50% KP
12,904
17.8% share
10,923g
179 CS · 7.1/m
Mixtsure#循序渐进
Sylas · Support
13 / 3 / 7
71.4% KP
19,749
27.3% share
11,281g
36 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
