Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kassadin
Defeat
Ranked Solo/Duo · 112 days ago
1 / 3 / 2
K / D / A
30%
Kill participation
384.5
Damage / min
10,711g
384.1 gold / min
19
10 placed · 0 cleared
244
8.8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCANECANECANECANE#NA1
Nasus · Top
2 / 5 / 4
60% KP
14,379
23.5% share
9,632g
192 CS · 6.9/m
12 27 2004#NA1
Graves · Jungle
2 / 7 / 3
50% KP
10,815
17.6% share
10,896g
230 CS · 8.2/m
Davemon#NA1
Kassadin · Mid
1 / 3 / 2
30% KP
10,721
17.5% share
10,711g
244 CS · 8.8/m
U gragas irl#fat
Yone · ADC
5 / 7 / 1
60% KP
8,936
14.6% share
12,395g
227 CS · 8.1/m
andyincher#NA1
Senna · Support
0 / 4 / 7
70% KP
16,440
26.8% share
8,109g
34 CS · 1.2/m
Red side
Victoryyayito#5821
Jayce · Top
8 / 4 / 5
50% KP
37,437
37.1% share
15,389g
263 CS · 9.4/m
Maxander#NA1
Viego · Jungle
8 / 0 / 7
57.7% KP
17,593
17.5% share
14,697g
229 CS · 8.2/m
Moss#LikeA
Lissandra · Mid
4 / 1 / 8
46.2% KP
22,101
21.9% share
11,721g
239 CS · 8.6/m
Team Rocket Joey#SV151
Yasuo · ADC
5 / 3 / 7
46.2% KP
15,233
15.1% share
12,973g
248 CS · 8.9/m
Rapo#3205
Rell · Support
1 / 2 / 21
84.6% KP
8,420
8.4% share
8,905g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
