Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 112 days ago
12 / 3 / 2
K / D / A
53.8%
Kill participation
1,023.8
Damage / min
10,952g
537.7 gold / min
14
9 placed · 1 cleared
179
8.8 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAfflictive#藍月なくる
Akshan · Top
10 / 8 / 1
55% KP
16,278
31.8% share
9,580g
100 CS · 4.9/m
TheSkyfallsforme#Rin
Kayn · Jungle
4 / 2 / 4
40% KP
11,080
21.6% share
8,713g
156 CS · 7.7/m
zyh#zzzyh
Fizz · Mid
2 / 5 / 2
20% KP
8,638
16.9% share
7,603g
164 CS · 8.1/m
Tub#Tubby
Jhin · ADC
2 / 6 / 7
45% KP
8,503
16.6% share
8,578g
136 CS · 6.7/m
magician4165431#2616
Nautilus · Support
2 / 5 / 8
50% KP
6,753
13.2% share
5,723g
25 CS · 1.2/m
Red side
VictoryHorder#Chris
Jax · Top
6 / 4 / 4
38.5% KP
14,962
23.5% share
9,369g
167 CS · 8.2/m
Maxander#NA1
Jarvan IV · Jungle
4 / 4 / 10
53.8% KP
7,921
12.5% share
9,655g
154 CS · 7.6/m
Davemon#NA1
Locke · Mid
12 / 3 / 2
53.8% KP
20,852
32.8% share
10,952g
179 CS · 8.8/m
melke#0001
Miss Fortune · ADC
4 / 6 / 5
34.6% KP
13,775
21.7% share
9,439g
152 CS · 7.5/m
bountyxd#777
Leona · Support
0 / 3 / 11
42.3% KP
6,084
9.6% share
5,767g
25 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
