Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 111 days ago
15 / 2 / 5
K / D / A
69%
Kill participation
1,335.3
Damage / min
16,743g
624 gold / min
24
13 placed · 1 cleared
253
9.4 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBazapath#Carry
Zaahen · Top
5 / 6 / 2
24.1% KP
13,717
15.5% share
9,548g
133 CS · 5/m
elp1po#NA1
Graves · Jungle
3 / 2 / 11
48.3% KP
13,923
15.7% share
13,031g
250 CS · 9.3/m
Davemon#NA1
Locke · Mid
15 / 2 / 5
69% KP
35,830
40.4% share
16,743g
253 CS · 9.4/m
SirDur#NA1
Senna · ADC
6 / 0 / 10
55.2% KP
18,648
21% share
13,607g
196 CS · 7.3/m
Strongman8#NA1
Alistar · Support
0 / 2 / 17
58.6% KP
6,630
7.5% share
7,469g
25 CS · 0.9/m
Red side
DefeatColdfíre#NA1
Tryndamere · Top
7 / 7 / 0
58.3% KP
24,538
30.6% share
12,360g
236 CS · 8.8/m
lowkeyGOAT#NA1
Xin Zhao · Jungle
2 / 6 / 5
58.3% KP
12,652
15.8% share
8,891g
149 CS · 5.6/m
Moss#LikeA
Ryze · Mid
0 / 10 / 3
25% KP
16,494
20.6% share
8,848g
205 CS · 7.6/m
bean#AIT
Caitlyn · ADC
2 / 3 / 2
33.3% KP
18,788
23.5% share
12,007g
246 CS · 9.2/m
Ears Up#Ears
Neeko · Support
1 / 3 / 5
50% KP
7,605
9.5% share
6,921g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
