Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 110 days ago
12 / 4 / 3
K / D / A
42.9%
Kill participation
950.2
Damage / min
11,335g
500.4 gold / min
15
9 placed · 0 cleared
165
7.3 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBloob Aery#Yummy
Darius · Top
0 / 9 / 1
10% KP
10,703
23.4% share
6,700g
172 CS · 7.6/m
GODISTHEGREATEST#BLESS
Master Yi · Jungle
4 / 8 / 1
50% KP
9,922
21.7% share
9,033g
141 CS · 6.2/m
ChúpéGùa#GRU
Sylas · Mid
2 / 9 / 2
40% KP
7,831
17.1% share
6,966g
123 CS · 5.4/m
OutRushed#ORXD
Jinx · ADC
4 / 5 / 0
40% KP
13,504
29.5% share
9,296g
187 CS · 8.3/m
사랑의 인사#amour
Rakan · Support
0 / 4 / 8
80% KP
3,783
8.3% share
6,157g
26 CS · 1.1/m
Red side
Victoryjuly 24th 2007#ELI
Ambessa · Top
9 / 2 / 4
37.1% KP
22,668
26.5% share
11,981g
186 CS · 8.2/m
array#mica
Lee Sin · Jungle
5 / 0 / 11
45.7% KP
13,016
15.2% share
10,758g
176 CS · 7.8/m
Davemon#NA1
Locke · Mid
12 / 4 / 3
42.9% KP
21,523
25.1% share
11,335g
165 CS · 7.3/m
Nibbsie#God
Zyra · ADC
8 / 3 / 8
45.7% KP
23,215
27.1% share
12,120g
219 CS · 9.7/m
PhoRealTho#NA1
Thresh · Support
1 / 1 / 18
54.3% KP
5,263
6.1% share
8,219g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
