Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Solo/Duo · 110 days ago
8 / 4 / 1
K / D / A
60%
Kill participation
793.6
Damage / min
16,963g
504.6 gold / min
25
13 placed · 2 cleared
307
9.1 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatkobrahunter#ADC
Ornn · Top
1 / 7 / 6
46.7% KP
16,366
18% share
10,328g
224 CS · 6.7/m
REGENT THRAGG#WEN
Udyr · Jungle
4 / 4 / 4
53.3% KP
9,401
10.4% share
14,892g
257 CS · 7.6/m
Davemon#NA1
Ekko · Mid
8 / 4 / 1
60% KP
26,677
29.4% share
16,963g
307 CS · 9.1/m
Th3dArkN1nja#3822
Yunara · ADC
1 / 3 / 6
46.7% KP
21,596
23.8% share
15,323g
311 CS · 9.3/m
Lanlegros#9669
Poppy · Support
1 / 10 / 10
73.3% KP
16,745
18.4% share
9,167g
32 CS · 1/m
Red side
VictoryJinus Bestfriend#Saja
Gnar · Top
5 / 4 / 8
46.4% KP
32,667
22.9% share
14,079g
260 CS · 7.7/m
Bad Apple#2nd
Bel'Veth · Jungle
9 / 3 / 8
60.7% KP
25,010
17.5% share
17,926g
308 CS · 9.2/m
Crucile#Coach
Gangplank · Mid
8 / 1 / 8
57.1% KP
36,549
25.6% share
16,056g
311 CS · 9.3/m
Geiger#NA1
Senna · ADC
5 / 3 / 15
71.4% KP
37,918
26.6% share
16,150g
274 CS · 8.2/m
Struna#00001
Thresh · Support
1 / 4 / 17
64.3% KP
10,470
7.3% share
9,201g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
