Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 110 days ago
14 / 4 / 9
K / D / A
74.2%
Kill participation
1,283.2
Damage / min
17,832g
625.7 gold / min
14
6 placed · 1 cleared
225
7.9 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryfoggedftw2#420
Tryndamere · Top
4 / 6 / 7
35.5% KP
23,407
22.8% share
12,844g
256 CS · 9/m
Charolon#gorF
Fiddlesticks · Jungle
1 / 4 / 13
45.2% KP
14,567
14.2% share
10,588g
199 CS · 7/m
Davemon#NA1
Qiyana · Mid
14 / 4 / 9
74.2% KP
36,571
35.7% share
17,832g
225 CS · 7.9/m
Vaping Dragon#Vape
Aurelion Sol · ADC
5 / 4 / 13
58.1% KP
17,238
16.8% share
12,796g
196 CS · 6.9/m
Earl Grey#RAT
Blitzcrank · Support
7 / 6 / 11
58.1% KP
10,656
10.4% share
9,759g
38 CS · 1.3/m
Red side
DefeatKaizer Morde#NA2
Mordekaiser · Top
5 / 7 / 5
41.7% KP
24,334
23.6% share
10,894g
218 CS · 7.6/m
Citric#000
Shyvana · Jungle
7 / 6 / 8
62.5% KP
24,258
23.5% share
11,838g
190 CS · 6.7/m
Skyy#NA11
Cassiopeia · Mid
4 / 7 / 6
41.7% KP
23,045
22.3% share
10,338g
239 CS · 8.4/m
GrayFawx#NA2
Ziggs · ADC
6 / 6 / 6
50% KP
22,579
21.9% share
12,165g
226 CS · 7.9/m
evolved#6026
Thresh · Support
2 / 5 / 12
58.3% KP
9,019
8.7% share
8,234g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
