Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 109 days ago
9 / 5 / 18
K / D / A
69.2%
Kill participation
572
Damage / min
10,920g
418.4 gold / min
68
27 placed · 6 cleared
19
0.7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatChúpéGùa#GRU
Jayce · Top
2 / 8 / 1
14.3% KP
18,558
21.3% share
9,133g
211 CS · 8.1/m
JUG KING#8456
Master Yi · Jungle
9 / 8 / 3
57.1% KP
17,606
20.2% share
13,047g
159 CS · 6.1/m
mid gap sorry#20172
Zoe · Mid
4 / 8 / 6
47.6% KP
22,490
25.8% share
9,536g
167 CS · 6.4/m
TTVHEXerathtv#xerth
Xerath · ADC
5 / 8 / 7
57.1% KP
21,721
24.9% share
11,656g
179 CS · 6.9/m
Omi#Brooo
Nautilus · Support
1 / 7 / 7
38.1% KP
6,728
7.7% share
6,866g
27 CS · 1/m
Red side
VictoryDOOM DADA#9762
Ornn · Top
2 / 1 / 13
38.5% KP
13,555
14% share
11,340g
213 CS · 8.2/m
white boy clark#vamp
Karthus · Jungle
6 / 4 / 9
38.5% KP
16,291
16.9% share
12,615g
229 CS · 8.8/m
Skyy#NA11
Locke · Mid
13 / 5 / 5
46.2% KP
22,307
23.1% share
14,462g
206 CS · 7.9/m
nukamuqBI27#CN1
Tristana · ADC
9 / 6 / 11
51.3% KP
29,541
30.6% share
14,333g
163 CS · 6.2/m
Davemon#NA1
Pyke · Support
9 / 5 / 18
69.2% KP
14,928
15.4% share
10,920g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
