Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 109 days ago
8 / 9 / 10
K / D / A
56.3%
Kill participation
914.7
Damage / min
13,021g
406.5 gold / min
17
11 placed · 1 cleared
219
6.8 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIronFist32#NA1
Volibear · Top
3 / 6 / 8
34.4% KP
15,297
13.6% share
10,724g
217 CS · 6.8/m
amnesia#null
Kha'Zix · Jungle
9 / 7 / 12
65.6% KP
27,488
24.5% share
15,877g
231 CS · 7.2/m
Davemon#NA1
Sylas · Mid
8 / 9 / 10
56.3% KP
29,301
26.1% share
13,021g
219 CS · 6.8/m
逃只妖妖#ONLY
Kai'Sa · ADC
10 / 6 / 9
59.4% KP
29,240
26% share
16,576g
261 CS · 8.1/m
Tyr#8071
Rell · Support
2 / 9 / 23
78.1% KP
11,009
9.8% share
9,383g
23 CS · 0.7/m
Red side
Victoryasap nocky#NA1
Nocturne · Top
8 / 7 / 14
59.5% KP
36,660
25.3% share
16,214g
256 CS · 8/m
LEAN VEINY DYR#CALM
Udyr · Jungle
6 / 4 / 20
70.3% KP
30,673
21.2% share
15,262g
268 CS · 8.4/m
Bort#Freak
Fizz · Mid
6 / 5 / 13
51.4% KP
15,778
10.9% share
11,831g
137 CS · 4.3/m
nukamuqBI27#CN1
Karthus · ADC
13 / 7 / 10
62.2% KP
49,047
33.9% share
17,615g
258 CS · 8.1/m
Virtuosa#arkni
Nautilus · Support
4 / 9 / 21
67.6% KP
12,724
8.8% share
10,815g
42 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
