Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kassadin
Defeat
Ranked Solo/Duo · 108 days ago
8 / 2 / 3
K / D / A
45.8%
Kill participation
659.4
Damage / min
11,730g
497.7 gold / min
9
7 placed · 0 cleared
216
9.2 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPoopSwag69#l33t
Yone · Top
5 / 12 / 2
29.2% KP
23,226
29% share
7,868g
135 CS · 5.7/m
Aeon#NA3
Kha'Zix · Jungle
6 / 4 / 7
54.2% KP
11,558
14.4% share
9,207g
149 CS · 6.3/m
Davemon#NA1
Kassadin · Mid
8 / 2 / 3
45.8% KP
15,540
19.4% share
11,730g
216 CS · 9.2/m
Infernodan#Dan
Senna · ADC
1 / 2 / 11
50% KP
20,742
25.9% share
10,715g
183 CS · 7.8/m
SHOP MRBEAST#69420
Pyke · Support
4 / 5 / 9
54.2% KP
9,108
11.4% share
7,110g
29 CS · 1.2/m
Red side
VictoryCaptBear#NA1
Kled · Top
8 / 6 / 3
44% KP
18,194
24.2% share
13,873g
216 CS · 9.2/m
Bad Apple#2nd
Bel'Veth · Jungle
12 / 2 / 4
64% KP
17,651
23.5% share
14,039g
205 CS · 8.7/m
Petricite#Locke
Sylas · Mid
2 / 6 / 4
24% KP
13,836
18.4% share
8,242g
154 CS · 6.5/m
monkey30000#Lyff
Ezreal · ADC
2 / 5 / 8
40% KP
18,959
25.3% share
11,111g
182 CS · 7.7/m
Tub#Tubby
Blitzcrank · Support
1 / 5 / 6
28% KP
6,436
8.6% share
6,881g
30 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
