Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 108 days ago
4 / 5 / 4
K / D / A
66.7%
Kill participation
295.9
Damage / min
8,099g
327.2 gold / min
13
7 placed · 0 cleared
100
4 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory我依然是世一上#我不骗人
Jayce · Top
3 / 3 / 2
20.8% KP
10,932
12.3% share
10,006g
194 CS · 7.8/m
PRESSURE#cutie
Jarvan IV · Jungle
9 / 0 / 7
66.7% KP
14,118
15.9% share
12,951g
203 CS · 8.2/m
Ablazeolive#NA1
Orianna · Mid
6 / 2 / 8
58.3% KP
26,492
29.9% share
12,167g
229 CS · 9.3/m
Shogo#Shog
Ezreal · ADC
3 / 5 / 3
25% KP
24,108
27.2% share
11,385g
222 CS · 9/m
MunchyPunchyLOL#TTV1
Karma · Support
3 / 2 / 11
58.3% KP
13,057
14.7% share
8,062g
20 CS · 0.8/m
Red side
Defeatquante#1997
Urgot · Top
5 / 4 / 1
50% KP
14,513
25.9% share
10,455g
204 CS · 8.2/m
Strompest#TTKAE
Taliyah · Jungle
1 / 6 / 6
58.3% KP
13,693
24.4% share
8,769g
152 CS · 6.1/m
Davemon#NA1
Pyke · Mid
4 / 5 / 4
66.7% KP
7,324
13.1% share
8,099g
100 CS · 4/m
사랑의 인사#amour
Caitlyn · ADC
2 / 4 / 3
41.7% KP
12,051
21.5% share
10,170g
241 CS · 9.7/m
ttv sendrope#sendr
Bard · Support
0 / 5 / 8
66.7% KP
8,435
15.1% share
6,591g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
