Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akshan
Victory
Ranked Solo/Duo · 108 days ago
12 / 4 / 5
K / D / A
42.5%
Kill participation
988.5
Damage / min
15,098g
539.2 gold / min
15
8 placed · 0 cleared
266
9.5 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDawn and Firefly#Nbuna
Gwen · Top
10 / 2 / 5
37.5% KP
22,369
23.9% share
14,447g
203 CS · 7.3/m
ChúpéGùa#204
Rammus · Jungle
4 / 1 / 16
50% KP
12,069
12.9% share
12,399g
186 CS · 6.6/m
Davemon#NA1
Akshan · Mid
12 / 4 / 5
42.5% KP
27,678
29.5% share
15,098g
266 CS · 9.5/m
skyysailorr#NA1
Zeri · ADC
11 / 7 / 5
40% KP
18,690
19.9% share
16,078g
258 CS · 9.2/m
Illamul#NA1
Elise · Support
3 / 4 / 21
60% KP
12,935
13.8% share
10,070g
22 CS · 0.8/m
Red side
Defeat我依然是世一上#我不骗人
Naafiri · Top
7 / 6 / 1
44.4% KP
23,010
29.8% share
12,331g
215 CS · 7.7/m
ezツ#uohz
Graves · Jungle
2 / 8 / 4
33.3% KP
10,725
13.9% share
10,299g
179 CS · 6.4/m
Strompest#TTKAE
Ryze · Mid
4 / 8 / 2
33.3% KP
16,384
21.2% share
12,171g
262 CS · 9.4/m
MunchyPunchyLOL#TTV1
Veigar · ADC
3 / 8 / 7
55.6% KP
18,663
24.2% share
12,435g
235 CS · 8.4/m
Well i wonder#É16
Zoe · Support
2 / 10 / 5
38.9% KP
8,367
10.8% share
7,704g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
