Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kassadin
Victory
Ranked Solo/Duo · 108 days ago
7 / 6 / 3
K / D / A
35.7%
Kill participation
691.2
Damage / min
12,881g
479.1 gold / min
16
10 placed · 1 cleared
183
6.8 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGJONES#FIGHT
Malphite · Top
6 / 9 / 10
57.1% KP
22,613
22.8% share
10,056g
159 CS · 5.9/m
Yobosayo#000
Graves · Jungle
4 / 6 / 11
53.6% KP
19,382
19.5% share
11,035g
183 CS · 6.8/m
Davemon#NA1
Kassadin · Mid
7 / 6 / 3
35.7% KP
18,581
18.7% share
12,881g
183 CS · 6.8/m
Infernodan#Dan
Jhin · ADC
11 / 1 / 9
71.4% KP
29,100
29.3% share
17,033g
257 CS · 9.6/m
woolala#NA1
Rell · Support
0 / 7 / 19
67.9% KP
9,721
9.8% share
7,577g
16 CS · 0.6/m
Red side
DefeatCOME BACK HOME#2NE1
Sylas · Top
8 / 5 / 7
51.7% KP
31,636
35.7% share
11,964g
201 CS · 7.5/m
Anzareth#anz
Locke · Jungle
12 / 5 / 3
51.7% KP
15,730
17.8% share
12,813g
198 CS · 7.4/m
Strompest#TTKAE
Vayne · Mid
5 / 2 / 5
34.5% KP
20,477
23.1% share
12,993g
250 CS · 9.3/m
secret of us#993
Quinn · ADC
3 / 11 / 8
37.9% KP
11,119
12.6% share
10,360g
163 CS · 6.1/m
zscore#2200
Bard · Support
1 / 5 / 12
44.8% KP
9,564
10.8% share
7,403g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
