Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 108 days ago
5 / 5 / 4
K / D / A
69.2%
Kill participation
742.4
Damage / min
8,078g
415.7 gold / min
14
8 placed · 0 cleared
142
7.3 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWistfully#663
Urgot · Top
3 / 1 / 1
16% KP
8,610
13.1% share
8,163g
168 CS · 8.6/m
REGENT THRAGG#WEN
Udyr · Jungle
12 / 3 / 4
64% KP
20,233
30.7% share
12,320g
166 CS · 8.5/m
nooneknows14#23432
Sylas · Mid
6 / 3 / 2
32% KP
11,357
17.2% share
9,165g
148 CS · 7.6/m
ßizon2k2#NA1
Ivern · ADC
1 / 2 / 12
52% KP
7,637
11.6% share
7,179g
100 CS · 5.1/m
White Snow#NA1
Rengar · Support
3 / 4 / 12
60% KP
18,030
27.4% share
6,915g
41 CS · 2.1/m
Red side
DefeatI am Súnlight#NA1
Yorick · Top
1 / 4 / 1
15.4% KP
11,901
22.5% share
6,826g
155 CS · 8/m
znlm#0827
Rek'Sai · Jungle
4 / 4 / 1
38.5% KP
7,648
14.5% share
7,675g
102 CS · 5.2/m
Davemon#NA1
Locke · Mid
5 / 5 / 4
69.2% KP
14,428
27.3% share
8,078g
142 CS · 7.3/m
BENTIEEMMAHUANG#UK1
Ziggs · ADC
1 / 6 / 3
30.8% KP
14,430
27.3% share
7,359g
139 CS · 7.2/m
daniboi#1030
Sona · Support
2 / 6 / 4
46.2% KP
4,451
8.4% share
5,534g
18 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
