Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 107 days ago
17 / 2 / 7
K / D / A
68.6%
Kill participation
1,188.3
Damage / min
18,430g
580.2 gold / min
31
9 placed · 9 cleared
309
9.7 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
5
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryIronTissue#NA1
Darius · Top
2 / 6 / 3
14.3% KP
15,242
15.2% share
12,489g
265 CS · 8.3/m
MunchyPunchyLOL#TTV1
Zyra · Jungle
8 / 2 / 11
54.3% KP
19,379
19.3% share
14,654g
242 CS · 7.6/m
Davemon#NA1
Qiyana · Mid
17 / 2 / 7
68.6% KP
37,748
37.6% share
18,430g
309 CS · 9.7/m
nyadu#0411
Zeri · ADC
7 / 9 / 3
28.6% KP
21,109
21% share
16,132g
291 CS · 9.2/m
Wisteria#arvi
Seraphine · Support
1 / 4 / 23
68.6% KP
6,995
7% share
9,866g
27 CS · 0.8/m
Red side
Defeatinnatu#lost
Rumble · Top
5 / 5 / 3
34.8% KP
23,438
27.5% share
12,194g
211 CS · 6.6/m
Berik#haru
Kha'Zix · Jungle
4 / 4 / 3
30.4% KP
13,114
15.4% share
14,808g
236 CS · 7.4/m
Plastic Memories#Smile
Sylas · Mid
1 / 9 / 4
21.7% KP
14,139
16.6% share
9,799g
181 CS · 5.7/m
Omi#Brooo
Kai'Sa · ADC
7 / 4 / 5
52.2% KP
26,461
31% share
18,527g
328 CS · 10.3/m
Crucile#Coach
Pyke · Support
6 / 13 / 5
47.8% KP
8,230
9.6% share
10,721g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
