Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 107 days ago
12 / 4 / 19
K / D / A
67.4%
Kill participation
633
Damage / min
14,420g
406.2 gold / min
111
46 placed · 11 cleared
23
0.6 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHub1012345#NA1
Anivia · Top
6 / 8 / 8
43.8% KP
39,126
27.3% share
16,855g
312 CS · 8.8/m
TTV lilredlol1#anna
Kha'Zix · Jungle
6 / 13 / 6
37.5% KP
24,740
17.3% share
13,320g
223 CS · 6.3/m
nooneknows14#23432
Tristana · Mid
11 / 10 / 5
50% KP
39,557
27.6% share
18,865g
283 CS · 8/m
Tamary#xoxo
Seraphine · ADC
4 / 3 / 10
43.8% KP
15,604
10.9% share
15,365g
274 CS · 7.7/m
Rapo#3205
Camille · Support
5 / 12 / 12
53.1% KP
24,198
16.9% share
11,156g
12 CS · 0.3/m
Red side
Victory사랑의 인사#amour
Vayne · Top
12 / 9 / 9
45.7% KP
44,229
28% share
20,279g
284 CS · 8/m
Minh Trình Korea#2704
Lee Sin · Jungle
11 / 7 / 10
45.7% KP
22,130
14% share
17,708g
274 CS · 7.7/m
Strompest#TTKAE
Ryze · Mid
7 / 5 / 8
32.6% KP
37,624
23.8% share
18,040g
332 CS · 9.4/m
Stevie Wonder#1950
Xerath · ADC
4 / 8 / 13
37% KP
31,365
19.9% share
16,539g
302 CS · 8.5/m
Davemon#NA1
Pyke · Support
12 / 4 / 19
67.4% KP
22,473
14.2% share
14,420g
23 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
