Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 105 days ago
10 / 4 / 7
K / D / A
73.9%
Kill participation
573.7
Damage / min
11,123g
440.8 gold / min
58
29 placed · 4 cleared
18
0.7 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryI am Súnlight#NA1
Yorick · Top
4 / 4 / 7
32.4% KP
22,702
24.2% share
11,728g
199 CS · 7.9/m
TTV lilredlol1#anna
Udyr · Jungle
9 / 3 / 8
50% KP
20,484
21.8% share
13,960g
202 CS · 8/m
goma cat#NA1
Yone · Mid
10 / 5 / 5
44.1% KP
21,984
23.4% share
12,829g
223 CS · 8.8/m
Reveall#7469
Yasuo · ADC
8 / 5 / 5
38.2% KP
17,185
18.3% share
13,241g
201 CS · 8/m
Strova#NA1
Poppy · Support
3 / 6 / 14
50% KP
11,432
12.2% share
9,343g
26 CS · 1/m
Red side
DefeatAriana#2367
Locke · Top
0 / 8 / 3
13% KP
13,739
18.9% share
8,042g
176 CS · 7/m
JUG KING#8456
Master Yi · Jungle
8 / 7 / 4
52.2% KP
15,313
21.1% share
12,103g
140 CS · 5.5/m
tachyon#87399
Riven · Mid
4 / 8 / 5
39.1% KP
14,169
19.5% share
11,569g
205 CS · 8.1/m
Foxlooo#NA1
Smolder · ADC
1 / 7 / 7
34.8% KP
14,951
20.6% share
10,338g
207 CS · 8.2/m
Davemon#NA1
Pyke · Support
10 / 4 / 7
73.9% KP
14,476
19.9% share
11,123g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
