Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 105 days ago
11 / 11 / 11
K / D / A
73.3%
Kill participation
575.1
Damage / min
12,585g
404.9 gold / min
99
39 placed · 9 cleared
22
0.7 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryStrova#NA1
Sejuani · Top
3 / 6 / 15
43.9% KP
34,019
24% share
11,978g
210 CS · 6.8/m
TTV lilredlol1#anna
Hecarim · Jungle
9 / 6 / 12
51.2% KP
20,372
14.4% share
17,911g
331 CS · 10.6/m
Nitros#NA1
Swain · Mid
9 / 6 / 12
51.2% KP
32,149
22.7% share
13,264g
206 CS · 6.6/m
킹 콩#NA 1
Jinx · ADC
15 / 8 / 11
63.4% KP
43,450
30.6% share
20,108g
268 CS · 8.6/m
Bigzu#5555
Blitzcrank · Support
5 / 4 / 25
73.2% KP
11,891
8.4% share
11,600g
25 CS · 0.8/m
Red side
DefeatOOFAFA#8958
Nasus · Top
1 / 6 / 11
40% KP
24,489
18.5% share
11,386g
248 CS · 8/m
shene#rank1
Kindred · Jungle
5 / 8 / 11
53.3% KP
34,600
26.1% share
12,279g
175 CS · 5.6/m
Shieldworm#NA3
Akali · Mid
13 / 9 / 4
56.7% KP
31,256
23.6% share
15,945g
246 CS · 7.9/m
Joshu#001
Seraphine · ADC
0 / 7 / 16
53.3% KP
24,215
18.3% share
11,445g
203 CS · 6.5/m
Davemon#NA1
Pyke · Support
11 / 11 / 11
73.3% KP
17,875
13.5% share
12,585g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
