Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 105 days ago
15 / 5 / 6
K / D / A
50%
Kill participation
1,162
Damage / min
11,665g
520.8 gold / min
15
9 placed · 0 cleared
148
6.6 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySeason of Leaves#Fall
Anivia · Top
3 / 0 / 11
33.3% KP
16,629
17.4% share
10,063g
201 CS · 9/m
alright than#PhD
Talon · Jungle
15 / 0 / 8
54.8% KP
25,981
27.2% share
15,291g
231 CS · 10.3/m
Davemon#NA1
Locke · Mid
15 / 5 / 6
50% KP
26,028
27.2% share
11,665g
148 CS · 6.6/m
fame and glory#known
Aphelios · ADC
8 / 3 / 11
45.2% KP
20,458
21.4% share
14,074g
197 CS · 8.8/m
TTV Honkslol#HONKS
Blitzcrank · Support
1 / 3 / 24
59.5% KP
6,481
6.8% share
7,722g
17 CS · 0.8/m
Red side
DefeatFoxlooo#NA1
Renekton · Top
3 / 7 / 2
45.5% KP
16,094
31.3% share
8,419g
176 CS · 7.9/m
Berik#haru
Viego · Jungle
1 / 9 / 4
45.5% KP
7,228
14% share
7,274g
122 CS · 5.4/m
never type#1998
Zaahen · Mid
3 / 9 / 4
63.6% KP
15,087
29.3% share
7,654g
151 CS · 6.7/m
Choco#001
Seraphine · ADC
3 / 8 / 4
63.6% KP
8,268
16.1% share
7,234g
111 CS · 5/m
Ivan#Maddy
Sona · Support
1 / 9 / 6
63.6% KP
4,798
9.3% share
5,824g
24 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
