Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 103 days ago
12 / 4 / 8
K / D / A
64.5%
Kill participation
955.6
Damage / min
15,314g
535.8 gold / min
26
11 placed · 1 cleared
230
8 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMySwordCrimson#2006
Zaahen · Top
6 / 5 / 3
29% KP
19,500
16.8% share
12,960g
240 CS · 8.4/m
TinFoilSlayer#NA1
Taliyah · Jungle
2 / 7 / 17
61.3% KP
23,743
20.5% share
12,352g
232 CS · 8.1/m
Davemon#NA1
Riven · Mid
12 / 4 / 8
64.5% KP
27,313
23.5% share
15,314g
230 CS · 8/m
DOOM DADA#9762
Aurelion Sol · ADC
7 / 6 / 16
74.2% KP
31,343
27% share
13,639g
210 CS · 7.3/m
3aloush#LB1
Seraphine · Support
4 / 6 / 15
61.3% KP
14,149
12.2% share
10,217g
54 CS · 1.9/m
Red side
DefeatEcrofkwah#AIRA
Jax · Top
3 / 6 / 6
32.1% KP
23,725
20.6% share
12,147g
217 CS · 7.6/m
Stackosaurus#STACK
Nasus · Jungle
1 / 8 / 12
46.4% KP
13,603
11.8% share
9,905g
152 CS · 5.3/m
Ablazeolive#NA1
Orianna · Mid
9 / 4 / 8
60.7% KP
34,970
30.4% share
14,620g
235 CS · 8.2/m
Omi#Brooo
Kai'Sa · ADC
12 / 7 / 1
46.4% KP
26,501
23% share
15,680g
215 CS · 7.5/m
XiaoLaoBanToilet#CN1
Ekko · Support
3 / 6 / 10
46.4% KP
16,188
14.1% share
10,131g
67 CS · 2.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
