Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 103 days ago
3 / 7 / 6
K / D / A
42.9%
Kill participation
382
Damage / min
9,733g
386.2 gold / min
18
10 placed · 2 cleared
132
5.2 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMySwordCrimson#2006
Ambessa · Top
10 / 1 / 10
64.5% KP
31,208
34.1% share
14,736g
230 CS · 9.1/m
Bad Apple#2nd
Rengar · Jungle
8 / 6 / 7
48.4% KP
17,634
19.3% share
11,793g
172 CS · 6.8/m
redfish#notry
Sett · Mid
6 / 6 / 6
38.7% KP
18,217
19.9% share
10,570g
181 CS · 7.2/m
Kerrigann#nyc
Seraphine · ADC
2 / 6 / 14
51.6% KP
12,663
13.9% share
9,572g
143 CS · 5.7/m
Chinese Cow#NA1
Alistar · Support
5 / 2 / 13
58.1% KP
11,672
12.8% share
8,640g
30 CS · 1.2/m
Red side
Defeatttv sendrope#sendr
Wukong · Top
5 / 8 / 1
28.6% KP
24,515
29.5% share
9,063g
175 CS · 6.9/m
Charolon#NA2
Fiddlesticks · Jungle
4 / 4 / 7
52.4% KP
14,067
16.9% share
9,911g
175 CS · 6.9/m
Magnificano#Galio
Galio · Mid
6 / 5 / 8
66.7% KP
17,705
21.3% share
10,310g
164 CS · 6.5/m
Davemon#NA1
Pyke · ADC
3 / 7 / 6
42.9% KP
9,626
11.6% share
9,733g
132 CS · 5.2/m
woolala#NA1
Senna · Support
3 / 7 / 11
66.7% KP
17,329
20.8% share
8,512g
35 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
