Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Solo/Duo · 103 days ago
7 / 6 / 7
K / D / A
50%
Kill participation
488.9
Damage / min
12,369g
453.6 gold / min
16
3 placed · 0 cleared
203
7.4 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory抖音TonyTop#我无敌
Shen · Top
6 / 1 / 12
54.5% KP
21,894
19.7% share
12,466g
220 CS · 8.1/m
T0mio#NA1
Camille · Jungle
10 / 8 / 15
75.8% KP
25,505
22.9% share
13,908g
194 CS · 7.1/m
gg wtf#neeko
Neeko · Mid
10 / 4 / 8
54.5% KP
24,154
21.7% share
13,026g
213 CS · 7.8/m
bountyfocus#777
Zeri · ADC
5 / 8 / 13
54.5% KP
20,899
18.8% share
14,034g
214 CS · 7.8/m
5tunt#NA1
Senna · Support
2 / 7 / 20
66.7% KP
18,857
16.9% share
10,121g
40 CS · 1.5/m
Red side
DefeatMental Clarity#Shen
K'Sante · Top
1 / 5 / 3
14.3% KP
17,829
20.2% share
8,559g
182 CS · 6.7/m
Davemon#NA1
Ekko · Jungle
7 / 6 / 7
50% KP
13,332
15.1% share
12,369g
203 CS · 7.4/m
Petricite#Locke
Locke · Mid
7 / 6 / 2
32.1% KP
15,374
17.4% share
11,989g
204 CS · 7.5/m
melke#0001
Kai'Sa · ADC
10 / 7 / 13
82.1% KP
26,740
30.3% share
16,300g
224 CS · 8.2/m
Philip#tart
Jax · Support
3 / 9 / 11
50% KP
14,846
16.8% share
9,118g
38 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
