Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 101 days ago
12 / 7 / 14
K / D / A
61.9%
Kill participation
1,068.3
Damage / min
17,784g
479.1 gold / min
34
7 placed · 6 cleared
224
6 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPeyches00#NA1
Darius · Top
5 / 9 / 6
26.2% KP
19,287
11.9% share
13,556g
214 CS · 5.8/m
Verdict#9108
Sylas · Jungle
15 / 7 / 18
78.6% KP
40,882
25.2% share
20,548g
248 CS · 6.7/m
Davemon#NA1
Qiyana · Mid
12 / 7 / 14
61.9% KP
39,650
24.4% share
17,784g
224 CS · 6/m
bluwunk#wunk
Kog'Maw · ADC
9 / 5 / 20
69% KP
49,291
30.4% share
20,671g
301 CS · 8.1/m
Rhejis#NA1
Seraphine · Support
1 / 7 / 32
78.6% KP
13,255
8.2% share
11,041g
31 CS · 0.8/m
Red side
DefeatGJONES#FIGHT
Yorick · Top
7 / 9 / 6
37.1% KP
41,483
24.6% share
15,700g
294 CS · 7.9/m
AnotherGanker#NA2
Jarvan IV · Jungle
8 / 8 / 18
74.3% KP
40,689
24.1% share
16,965g
233 CS · 6.3/m
Moss#LikeA
Locke · Mid
11 / 9 / 5
45.7% KP
36,042
21.4% share
15,968g
261 CS · 7/m
Yoshi#Dyson
Jinx · ADC
8 / 10 / 6
40% KP
39,647
23.5% share
18,117g
303 CS · 8.2/m
Strova#NA1
Lulu · Support
1 / 6 / 18
54.3% KP
10,811
6.4% share
10,007g
30 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
