Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 101 days ago
11 / 2 / 10
K / D / A
56.8%
Kill participation
918
Damage / min
15,343g
525.4 gold / min
18
3 placed · 4 cleared
219
7.5 CS / min
Objective control
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHorder#Chris
Gnar · Top
5 / 6 / 9
50% KP
23,558
23.8% share
12,302g
240 CS · 8.2/m
magician4165431#2616
Kha'Zix · Jungle
4 / 5 / 6
35.7% KP
16,868
17% share
14,686g
251 CS · 8.6/m
RIVEN IS BALANCE#XDD
Locke · Mid
15 / 7 / 8
82.1% KP
31,327
31.6% share
15,627g
203 CS · 7/m
Reveall#7469
Yasuo · ADC
3 / 10 / 14
60.7% KP
17,526
17.7% share
11,773g
190 CS · 6.5/m
gg wtf#neeko
Nautilus · Support
1 / 10 / 11
42.9% KP
9,852
9.9% share
7,709g
25 CS · 0.9/m
Red side
VictoryGJONES#FIGHT
Aurora · Top
4 / 8 / 14
48.6% KP
29,053
26.6% share
10,714g
182 CS · 6.2/m
SHAC0PIUM#NA1
Nocturne · Jungle
9 / 6 / 12
56.8% KP
16,720
15.3% share
12,628g
166 CS · 5.7/m
Davemon#NA1
Qiyana · Mid
11 / 2 / 10
56.8% KP
26,807
24.5% share
15,343g
219 CS · 7.5/m
hewo pwincess#cone
Kai'Sa · ADC
11 / 6 / 13
64.9% KP
26,291
24.1% share
16,089g
252 CS · 8.6/m
Exodia#1364
Rell · Support
2 / 6 / 26
75.7% KP
10,371
9.5% share
8,993g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
