Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 100 days ago
10 / 7 / 22
K / D / A
60.4%
Kill participation
713.7
Damage / min
14,180g
437.4 gold / min
86
42 placed · 3 cleared
11
0.3 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKing Plebus#123
Garen · Top
10 / 6 / 9
48.7% KP
28,874
24% share
14,407g
185 CS · 5.7/m
ark#woopa
Sylas · Jungle
11 / 11 / 6
43.6% KP
24,620
20.5% share
13,991g
198 CS · 6.1/m
Plastic Memories#Smile
Ryze · Mid
10 / 10 / 9
48.7% KP
37,023
30.8% share
13,669g
233 CS · 7.2/m
asdkjhasd#asdas
Varus · ADC
3 / 12 / 7
25.6% KP
11,168
9.3% share
10,695g
168 CS · 5.2/m
Scholar#Town
Senna · Support
5 / 14 / 22
69.2% KP
18,428
15.3% share
12,513g
24 CS · 0.7/m
Red side
Victory没有情绪#007
Ambessa · Top
5 / 9 / 9
26.4% KP
32,885
19.9% share
13,439g
195 CS · 6/m
Pancita#YUM
Viego · Jungle
15 / 6 / 10
47.2% KP
30,073
18.2% share
18,075g
223 CS · 6.9/m
huh#day
Akali · Mid
13 / 9 / 12
47.2% KP
34,660
21% share
14,134g
171 CS · 5.3/m
Fryss#NA1
Ashe · ADC
10 / 8 / 14
45.3% KP
44,627
27% share
18,791g
253 CS · 7.8/m
Davemon#NA1
Pyke · Support
10 / 7 / 22
60.4% KP
23,135
14% share
14,180g
11 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
