Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 100 days ago
6 / 4 / 2
K / D / A
57.1%
Kill participation
414.6
Damage / min
10,436g
456.7 gold / min
15
8 placed · 0 cleared
211
9.2 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybobcheebles#UHSP
Olaf · Top
11 / 3 / 3
56% KP
22,699
32% share
12,316g
186 CS · 8.1/m
aadamlol#0051
Nocturne · Jungle
1 / 5 / 5
24% KP
8,512
12% share
8,521g
164 CS · 7.2/m
Joff#NA19
Twisted Fate · Mid
5 / 1 / 11
64% KP
13,416
18.9% share
11,054g
191 CS · 8.4/m
array#mica
Ezreal · ADC
7 / 3 / 7
56% KP
19,759
27.9% share
12,928g
222 CS · 9.7/m
Kento Nanami#Iocke
Janna · Support
1 / 2 / 15
64% KP
6,504
9.2% share
7,406g
17 CS · 0.7/m
Red side
DefeatMoss#LikeA
Ambessa · Top
2 / 5 / 4
42.9% KP
10,419
19.9% share
8,007g
162 CS · 7.1/m
Scrounge#000
Graves · Jungle
5 / 4 / 5
71.4% KP
14,730
28.1% share
10,560g
180 CS · 7.9/m
Davemon#NA1
Riven · Mid
6 / 4 / 2
57.1% KP
9,473
18.1% share
10,436g
211 CS · 9.2/m
TVgeneralzilyana#NA1
Syndra · ADC
0 / 6 / 10
71.4% KP
13,059
24.9% share
8,275g
179 CS · 7.8/m
woolala#NA1
Rell · Support
1 / 6 / 9
71.4% KP
4,705
9% share
5,995g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
