Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 100 days ago
5 / 8 / 9
K / D / A
77.8%
Kill participation
507.5
Damage / min
7,586g
354.2 gold / min
45
21 placed · 4 cleared
21
1 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory我依然是世一上#我不骗人
Fiora · Top
11 / 3 / 4
36.6% KP
23,363
26.9% share
12,842g
171 CS · 8/m
Citric#000
Shyvana · Jungle
8 / 0 / 11
46.3% KP
17,531
20.2% share
12,140g
194 CS · 9.1/m
Moss#LikeA
Locke · Mid
16 / 4 / 4
48.8% KP
24,725
28.4% share
11,932g
159 CS · 7.4/m
Kento Nanami#Iocke
Yasuo · ADC
2 / 4 / 4
14.6% KP
6,638
7.6% share
9,758g
180 CS · 8.4/m
Saico#Slide
Camille · Support
4 / 7 / 19
56.1% KP
14,681
16.9% share
9,011g
21 CS · 1/m
Red side
DefeatKie#kku
Yone · Top
3 / 10 / 2
27.8% KP
14,033
24.2% share
7,386g
140 CS · 6.5/m
Bad Apple#2nd
Bel'Veth · Jungle
1 / 11 / 7
44.4% KP
5,097
8.8% share
6,603g
96 CS · 4.5/m
Andrew T#Top G
Vladimir · Mid
1 / 6 / 5
33.3% KP
11,424
19.7% share
7,385g
172 CS · 8/m
mcqueen69#993
Twitch · ADC
8 / 6 / 3
61.1% KP
16,575
28.6% share
9,736g
121 CS · 5.6/m
Davemon#NA1
Pyke · Support
5 / 8 / 9
77.8% KP
10,870
18.7% share
7,586g
21 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
