Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 100 days ago
1 / 6 / 5
K / D / A
46.2%
Kill participation
525
Damage / min
8,754g
342 gold / min
17
10 placed · 0 cleared
206
8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatthefuture70#NA1
Darius · Top
1 / 5 / 0
7.7% KP
11,738
16.5% share
8,507g
213 CS · 8.3/m
Prao#CN2
Talon · Jungle
6 / 6 / 4
76.9% KP
15,096
21.2% share
9,831g
155 CS · 6.1/m
Davemon#NA1
Sylas · Mid
1 / 6 / 5
46.2% KP
13,441
18.9% share
8,754g
206 CS · 8/m
bluwunk#wunk
Smolder · ADC
5 / 6 / 3
61.5% KP
20,007
28.1% share
12,151g
249 CS · 9.7/m
Michiko#Bbyg
Sona · Support
0 / 7 / 8
61.5% KP
10,912
15.3% share
6,221g
11 CS · 0.4/m
Red side
Victoryandysilva100#NA1
Singed · Top
1 / 2 / 7
26.7% KP
12,060
13.3% share
10,324g
236 CS · 9.2/m
Josedeodo#NA12
Jarvan IV · Jungle
7 / 2 / 12
63.3% KP
19,642
21.7% share
12,723g
193 CS · 7.5/m
tachyon#87399
Yasuo · Mid
8 / 3 / 8
53.3% KP
25,455
28.1% share
13,149g
236 CS · 9.2/m
Kento Nanami#Iocke
Yone · ADC
8 / 6 / 4
40% KP
19,415
21.4% share
13,230g
203 CS · 7.9/m
3uphoria#0622
Bard · Support
6 / 1 / 17
76.7% KP
13,951
15.4% share
9,361g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
