Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 100 days ago
11 / 2 / 18
K / D / A
56.9%
Kill participation
731.8
Damage / min
11,848g
408.1 gold / min
88
39 placed · 5 cleared
14
0.5 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryin another life#Renek
Renekton · Top
7 / 1 / 6
25.5% KP
23,408
19.8% share
14,341g
288 CS · 9.9/m
TheSkyfallsforme#Rin
Kayn · Jungle
16 / 1 / 6
43.1% KP
30,306
25.7% share
14,726g
240 CS · 8.3/m
Master øf mind#NA1
Zoe · Mid
5 / 7 / 6
21.6% KP
13,904
11.8% share
9,831g
178 CS · 6.1/m
Ethiridis#NA1
Lucian · ADC
12 / 3 / 16
54.9% KP
29,096
24.7% share
16,119g
208 CS · 7.2/m
Davemon#NA1
Pyke · Support
11 / 2 / 18
56.9% KP
21,248
18% share
11,848g
14 CS · 0.5/m
Red side
Defeatquante#1997
Jax · Top
0 / 10 / 1
7.1% KP
17,367
20.4% share
9,132g
206 CS · 7.1/m
Maxander#NA1
Viego · Jungle
1 / 9 / 2
21.4% KP
5,969
7% share
10,602g
201 CS · 6.9/m
PhyMini#NA1
Mel · Mid
12 / 4 / 1
92.9% KP
39,489
46.4% share
15,248g
269 CS · 9.3/m
EDG Viper#NA11
Jhin · ADC
1 / 16 / 3
28.6% KP
16,024
18.8% share
9,183g
168 CS · 5.8/m
Samikin#uwu
Karma · Support
0 / 12 / 5
35.7% KP
6,194
7.3% share
7,465g
38 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
