Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 100 days ago
8 / 6 / 12
K / D / A
52.6%
Kill participation
678.4
Damage / min
12,479g
435.1 gold / min
27
16 placed · 3 cleared
180
6.3 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEspir Hawaii 808#Aloha
Twisted Fate · Top
2 / 4 / 8
50% KP
14,345
15.4% share
9,605g
189 CS · 6.6/m
Maxander#NA1
Viego · Jungle
7 / 8 / 7
70% KP
19,890
21.4% share
13,416g
202 CS · 7/m
Samikin#uwu
Viktor · Mid
7 / 9 / 8
75% KP
32,665
35.1% share
11,896g
226 CS · 7.9/m
Aurelia#Prism
Seraphine · ADC
0 / 9 / 10
50% KP
16,143
17.3% share
8,338g
154 CS · 5.4/m
AD Next#LAN1
Morgana · Support
4 / 8 / 9
65% KP
10,081
10.8% share
9,404g
43 CS · 1.5/m
Red side
VictoryChúpéGùa#gruuu
Olaf · Top
4 / 5 / 6
26.3% KP
14,406
14% share
12,497g
257 CS · 9/m
gilly#424
Graves · Jungle
15 / 2 / 11
68.4% KP
24,996
24.2% share
17,600g
260 CS · 9.1/m
Davemon#NA1
Sylas · Mid
8 / 6 / 12
52.6% KP
19,460
18.8% share
12,479g
180 CS · 6.3/m
EDG Viper#NA11
Syndra · ADC
9 / 4 / 17
68.4% KP
34,801
33.7% share
15,941g
241 CS · 8.4/m
Andrew T#Top G
Anivia · Support
2 / 3 / 21
60.5% KP
9,584
9.3% share
9,800g
45 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
