Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 99 days ago
12 / 9 / 8
K / D / A
57.1%
Kill participation
735.9
Damage / min
13,997g
478.3 gold / min
24
12 placed · 1 cleared
175
6 CS / min
Objective control
0
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMamerz#XZhao
Xin Zhao · Top
3 / 7 / 6
25.7% KP
24,223
20.8% share
10,990g
216 CS · 7.4/m
胖小海#na2
Ambessa · Jungle
11 / 6 / 11
62.9% KP
27,307
23.4% share
17,087g
201 CS · 6.9/m
Davemon#NA1
Locke · Mid
12 / 9 / 8
57.1% KP
21,538
18.5% share
13,997g
175 CS · 6/m
EDG Viper#NA11
Lucian · ADC
8 / 8 / 9
48.6% KP
28,050
24% share
14,820g
253 CS · 8.6/m
Charolon#NA2
Fiddlesticks · Support
1 / 8 / 18
54.3% KP
15,550
13.3% share
8,933g
32 CS · 1.1/m
Red side
Victoryyangus Beef#Kayla
Kennen · Top
5 / 10 / 12
44.7% KP
21,798
18.6% share
10,989g
173 CS · 5.9/m
Berik#haru
Naafiri · Jungle
21 / 5 / 7
73.7% KP
44,015
37.6% share
19,485g
240 CS · 8.2/m
Joff#NA19
Yasuo · Mid
4 / 6 / 8
31.6% KP
17,927
15.3% share
11,052g
237 CS · 8.1/m
Choco#001
Seraphine · ADC
4 / 7 / 20
63.2% KP
14,943
12.8% share
12,258g
162 CS · 5.5/m
Tempest#happy
Sona · Support
4 / 7 / 21
65.8% KP
18,499
15.8% share
9,895g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
