Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Solo/Duo · 99 days ago
6 / 6 / 2
K / D / A
50%
Kill participation
677.4
Damage / min
9,513g
417.2 gold / min
14
7 placed · 1 cleared
180
7.9 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybountyfocus#777
Karma · Top
1 / 2 / 5
22.2% KP
13,619
17.6% share
8,093g
155 CS · 6.8/m
Vambient#twtv
Rek'Sai · Jungle
7 / 3 / 9
59.3% KP
12,785
16.6% share
11,450g
180 CS · 7.9/m
K 3#Rules
Syndra · Mid
5 / 5 / 5
37% KP
17,112
22.2% share
10,838g
195 CS · 8.6/m
mcqueen69#993
Twitch · ADC
11 / 3 / 7
66.7% KP
20,801
26.9% share
14,612g
188 CS · 8.2/m
Ethiridis#NA1
Sona · Support
3 / 3 / 16
70.4% KP
12,869
16.7% share
7,757g
29 CS · 1.3/m
Red side
Defeat3636363636363636#3663
Irelia · Top
2 / 5 / 4
37.5% KP
9,794
16.1% share
7,471g
148 CS · 6.5/m
yayito#5821
Lee Sin · Jungle
4 / 5 / 4
50% KP
10,315
17% share
9,561g
186 CS · 8.2/m
Davemon#NA1
Ekko · Mid
6 / 6 / 2
50% KP
15,445
25.4% share
9,513g
180 CS · 7.9/m
Thrall washacked#NA1
Sivir · ADC
2 / 6 / 4
37.5% KP
16,367
26.9% share
10,306g
176 CS · 7.7/m
Tub#Tubby
Bard · Support
2 / 6 / 9
68.8% KP
8,930
14.7% share
6,606g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
