Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 98 days ago
13 / 5 / 12
K / D / A
65.8%
Kill participation
1,202.1
Damage / min
16,228g
575.5 gold / min
14
9 placed · 1 cleared
218
7.7 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryChúpéGùa#gruuu
Nasus · Top
9 / 5 / 10
50% KP
31,518
28.8% share
13,947g
227 CS · 8/m
JokerStatus#NA1
Lee Sin · Jungle
10 / 5 / 9
50% KP
12,978
11.9% share
13,590g
195 CS · 6.9/m
Windoges#NA1
Zoe · Mid
5 / 2 / 9
36.8% KP
23,889
21.8% share
11,963g
233 CS · 8.3/m
Davemon#NA1
Sylas · ADC
13 / 5 / 12
65.8% KP
33,899
31% share
16,228g
218 CS · 7.7/m
tibs#xdd
Braum · Support
1 / 5 / 23
63.2% KP
7,155
6.5% share
9,439g
28 CS · 1/m
Red side
Defeatandysilva100#NA1
Singed · Top
1 / 3 / 6
35% KP
29,161
29% share
10,966g
247 CS · 8.8/m
always#91225
Bel'Veth · Jungle
6 / 8 / 4
50% KP
13,172
13.1% share
11,875g
178 CS · 6.3/m
RIVEN IS BALANCE#XDD
Ekko · Mid
3 / 8 / 3
30% KP
14,144
14.1% share
10,938g
224 CS · 7.9/m
brabro#bbbbb
Mel · ADC
5 / 7 / 9
70% KP
23,491
23.4% share
11,586g
216 CS · 7.7/m
young#0000
Camille · Support
5 / 12 / 8
65% KP
20,563
20.5% share
9,693g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
