Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 96 days ago
7 / 4 / 9
K / D / A
57.1%
Kill participation
838.7
Damage / min
14,681g
471.8 gold / min
25
8 placed · 2 cleared
242
7.8 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatUsurfonrocks#OTP
Darius · Top
3 / 8 / 4
53.8% KP
15,342
17.6% share
11,824g
226 CS · 7.3/m
東方树叶#爱七宝版
Naafiri · Jungle
4 / 4 / 4
61.5% KP
11,320
12.9% share
14,109g
241 CS · 7.7/m
Moss#LikeA
Lissandra · Mid
4 / 8 / 6
76.9% KP
27,632
31.6% share
14,037g
246 CS · 7.9/m
킹 콩#NA 1
Syndra · ADC
2 / 5 / 5
53.8% KP
25,847
29.6% share
12,662g
271 CS · 8.7/m
Rapo#3205
Bard · Support
0 / 3 / 4
30.8% KP
7,273
8.3% share
7,829g
32 CS · 1/m
Red side
Victoryconcept of x#NA1
Mordekaiser · Top
7 / 3 / 5
42.9% KP
17,252
16.8% share
13,137g
250 CS · 8/m
ΧДИДХΝΞvΟv#a01s
Jarvan IV · Jungle
5 / 3 / 17
78.6% KP
10,662
10.4% share
14,000g
212 CS · 6.8/m
Davemon#NA1
Qiyana · Mid
7 / 4 / 9
57.1% KP
26,097
25.4% share
14,681g
242 CS · 7.8/m
Yozu#Lux
Ziggs · ADC
8 / 1 / 8
57.1% KP
37,827
36.9% share
17,013g
295 CS · 9.5/m
zscore#2200
Sona · Support
1 / 2 / 22
82.1% KP
10,800
10.5% share
10,031g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
